Roleplaying is a social gaming experience where a group of friends (usually 4-5) gather to collectively tell a story. The players take on roles in the story by telling each other what their character is doing. One of the players will be the Games Master (GM) or Dungeon Master (DM). The GM is the person most responsible for the story, letting the other players know if their actions were successful or not. The GM also takes on the roles of the Non-Player Characters (NPCs) who are the villains, villagers, monsters, peasants, soldiers, and so on, in the story being created. Collectively these stories form a Campaign.
Throughout the story dice are often used to determine the outcome of actions from the players. For example, it is not just assumed that a jump from one roof to another roof in a daring nighttime chase will be successful. The GM will decide on the difficulty of the task being attempted and the player will roll a die to determine if his or her character managed to succeed in the task. Not all games use dice to determine success and failure, but the majority do.
The Role of the Players
The Role of the Games Master (GM)